ARCHIVES

  • May 2017 (1)
  • March 2016 (1)
  • June 2015 (1)
  • January 2015 (1)
  • October 2014 (1)
  • July 2014 (2)
  • April 2014 (1)
  • March 2014 (3)
  • January 2014 (1)
  • September 2013 (1)
  • June 2013 (1)
  • April 2013 (5)
  • March 2013 (1)
  • December 2012 (1)
  • October 2012 (3)
  • September 2012 (11)
  • August 2012 (6)
  • July 2012 (5)
  • June 2012 (1)
  • May 2012 (7)
  • March 2012 (1)
  • February 2012 (4)
  • January 2012 (8)
  • November 2011 (4)
  • October 2011 (12)
  • September 2011 (9)
  • August 2011 (1)
  • May 2011 (2)
  • April 2011 (1)
  • March 2011 (1)
  • January 2011 (7)
  • December 2010 (1)
  • November 2010 (2)
  • September 2010 (8)
  • August 2010 (7)
  • July 2010 (1)
  • June 2010 (1)
  • May 2010 (9)
  • April 2010 (4)
  • March 2010 (15)
  • February 2010 (3)
  • January 2010 (9)
  • December 2009 (6)
  • November 2009 (4)
  • October 2009 (15)
  • September 2009 (5)
  • August 2009 (12)
  • July 2009 (2)
  • June 2009 (3)
  • May 2009 (9)
  • April 2009 (3)
  • March 2009 (3)
  • February 2009 (3)
  • January 2009 (2)
  • December 2008 (2)
  • November 2008 (4)
  • October 2008 (11)
  • September 2008 (12)
  • August 2008 (5)
  • July 2008 (5)
  • June 2008 (4)
  • May 2008 (2)
  • April 2008 (4)
  • March 2008 (4)
  • February 2008 (3)
  • January 2008 (2)
  • December 2007 (5)
  • November 2007 (6)
  • October 2007 (11)
  • July 2007 (10)
  • June 2007 (10)
  • May 2007 (3)
  • March 2007 (3)
  • February 2007 (2)
  • January 2007 (1)
  • August 2006 (1)
  • July 2006 (13)
  • June 2006 (14)
  • McColl Center Residency Closing Reception

    Although The Have Sticks Will Travel World Tour: Finale installation remains on view through the new year, the residency portion of my McColl Center experience wrapped up on Friday November 19. In case you weren’t in the area to see for your self I thought I would share what was on display in my studio, and a bit about each element that I chose to highlight for the closing reception.

    A big part of a McColl Center residency is being accountable for your presence during regular business hours. This loosely means that if you are not in your studio people need to know why and where you have gone. As a way to stay compliant with house rules and also to track every possible place I would go off site I made a series of signs specifically describing where I would go at any given moment if I was not in my studio.

    here are a couple of the prints I developed at the McColl, you can see more of them here

    Heavy Metal, 2010
    cast iron drumsticks
    artist proof 1-3 of planned edition of 100

    One of the coolest discoveries of the residency was the southern cast foundry a block away from the center. I was thrilled to find out that they focused exclusively on ductile cast iron and were more than happy to work with an artist on some small iron castings, trust me I will be back to make more of a mess with these guys in the future.

    For the final night of the residency in addition to the large projection project on the exterior, which is documented here, I also wanted to share some of the interior work that went into the video work on the outside. for this display 20 polaroids of the view from my studio were paired with a video loop of the many files that were being mixed to form the projection on the front of the building.

    Putting Myself into the work, was a series of drawings that eventually led to the development of the screenprints depicted above. With these drawings a self portrait photo was collaged onto a sheet of paper and then sumi ink drawings were created in response to the self portraits.

    The google keyboard is one of those things I have been trying to present in physical form for sometime. Each key is an image depicting the suggested search returns for that character as dictated by the google algorithm. I found the most direct way for depicting this piece off-screen was to arrange all the images in a keyboard layout and print them as one large inkjet print.

    This is objects in the studio repeating every four seconds based on the amount of motion in the room. all the objects in this image have been outfitted with contact microphones. the signal from all of these contact mics is then fed through a delay unit that has been outfitted with a motion detector. Depending on how much activity is happening in the room the sound will build up in layers multiplying every four seconds until the motion in the room stops.